PROTOTYPE Update 3 - The Advent of Bags


I'm dying. I worked on this for 12+ hours straight and now it's 6am and I haven't slept in 20+ hours.

CHANGELOG
+ added basic, text-only inventory screen
    -> Test inputs kinda work? It's very glitchy, but it's a start.
+ added character panel
    -> You can type in your preferred name! It does nothing!
+ calculated stats for display on character panel
    -> I didn't realize it at the time, but this is busted as hell and doesn't work right. lol
+ set aside a place for the paperdoll UI
    -> Definitely gonna have a full 3D model of a character you'll never see otherwise. Totally.
+ FFXIV-inspired stat/equip screen
    -> ...in that the stats are on the left and a paperdoll is on the right. So revoutionary.
+ added shortcuts for various tasks (numpad 1-9)
    -> These are the test inputs I mentioned above. They suck, but they kinda work?
+ implemented a basic wallet system
    -> Why did I code it this way? Villain origin story begins!
+ set the stage for an item database and inventory system
    -> This absolutely won't get reworked eight hundred twenty seven times. Nope!
- removed my sleep paralysis demon from the game
    -> Now he's sitting on my chest again. As things should be.

Files

fl-0.0.0.3.zip 15 MB
Jan 21, 2023

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